As an information society we have become a software society. Software is everywhere, from our phones and our desktops, to our cars, homes and every location in between. The amount of software used worldwide is unknowable; we do not even have agreed measures to quantify its extent or value . We suspect there are at least 1 billion lines of code that have accumulated over time [1,2]. On the order of $875 billion was spent worldwide on software in 2010, of which about half was for packaged software and licenses and the rest for programmer services, consulting and outsourcing . In the U.S. alone, about 2 million people work as programmers or related .
It goes without saying that software is a very big deal.
No matter what the metrics, it is expensive to develop and maintain software. This is also true for open source, which has its own costs of ownership . Designing software faster with fewer mistakes and more re-use and robustness have clearly been emphases in computer science and the discipline of programming from its inception.
This attention has caused a myriad of schools and practices to develop over time. Some of the earlier efforts included computer-aided software engineering (CASE) or Grady Booch’s (already cited in ) object-oriented design (OOD). Fourth-generation languages (4GLs) and rapid application development (RAD) were popular in the 1980s and 1990s. Most recently, agile software development or extreme programming have grabbed mindshare.
Altogether, there are dozens of software development philosophies, each with its passionate advocates. These express themselves through a variety of software development methodologies that might be characterized or clustered into the prototyping or waterfall or spiral camps.
In all instances, of course, the drivers and motivations are the same: faster development, more re-use, greater robustness, easier maintainability, and lower development costs and total costs of ownership.
For at least the past decade, ontologies and semantic Web-related approaches have also been part of this mix. A good summary of these efforts comes from Michael Uschold in an invited address at FOIS 2008 . In this review, he points to these advantages for ontology-based approaches to software engineering:
These first four items are similar to the benefits argued for other software engineering methodologies, though with some unique twists due to the semantic basis. However, Uschold also goes on to suggest benefits for ontology-based approaches not claimed by other methodologies:
In making these arguments, Uschold picks up on the “ontology-driven information systems” moniker first put forward by Nicola Guarino in 1998 . The ideas around ODIS have had substantial impact on the semantic Web community, especially in the use of formal ontologies and modeling approaches. The FOIS series of conferences, and most recently the ODiSE series, have been spawned from these ideas. There is also, for example, a fairly rich and developed community working on the integration of UML via ontologies as the drivers or specifiers of software .
Yet, as Uschold is careful to point out, the idea of ODIS extends beyond software engineering to encompass all of information systems. My own categorization of how ontologies may contribute to information systems is:
When we look at this list from the standpoint of conventional software or software engineering, we see that #1 shares overlaps with conventional database roles and #2, #3 and #4 with conventional programmer or software engineering responsibilities. The other portions, however, are quite unique to ontology-based approaches.
For decades, issues related to how to develop apps better and faster have been proposed and argued about. We still have the same litany of challenges and issues from expense to re-use and brittleness. And, unfortunately, despite many methodologies du jour, we still see bottlenecks in the enterprise relating to such matters as:
Promises such as self-service reporting touted at the inception of data warehousing two decades ago are still to be realized . Enterprises still require the overhead and layers of IT to write SQL for us and prepare and fix reports. If we stand back a bit, perhaps we can come to see that the real opportunity resides in turning the whole paradigm of software engineering upside down.
Our objective should not be software per se. Software is merely an intermediary artifact to accomplish some given task. Rather than engineering software, the focus should be on how to fulfill those tasks in an optimal manner. How can we keep the idea of producing software from becoming this generation’s new buggy whip example ?
For reasons we delve into a bit more below, it perhaps has required a confluence of some new semantic technologies and ontologies to create the opening for a shift in perspective. That shift is one from software as an objective in itself to one of software as merely a generic intermediary in an information task pipeline.
Though this shift may not apply (at least with current technologies) to transactional and process-based software, I submit it may be fundamental to the broad category of knowledge management. KM includes such applications as business intelligence, data warehousing, data integration and federation, enterprise information integration and management, competitive intelligence, knowledge representation, and so forth. These are the real areas where integration and reports and queries and analysis remain frustrating bottlenecks for knowledge workers. And, interestingly, these are also the same areas most amenable to embracing an open world (OWA) mindset .
If we stand back and take a systems perspective to the question of fulfilling functional KM tasks, we see that the questions are both broader and narrower than software engineering alone. They are broader because this systems perspective embraces architecture, data, structures and generic designs. The questions are narrower because software — within this broader context — can be now be generalized as artifacts providing the fulfillment of classes of functions.
Ontology-driven applications — or ODapps for short — based on adaptive ontologies are a topic we have been nibbling around and discussing for some time. In our oft-cited seven pillars of the semantic enterprise we devote two pillars specifically (#4 and #3, respectively) to these two components . However, in keeping with the systems perspective relevant to a transition from software engineering to generic apps, we should also note that canonical data models (via RDF) and a Web-oriented architecture are two additional pillars in the vision.
ODapps are modular, generic software applications designed to operate in accordance with the specifications contained in one or more ontologies. The relationships and structure of the information driving these applications are based on the standard functions and roles of ontologies (namely as domain ontologies as noted under #1 above), as supplemented by the UI and instruction sets and validations and rules (as noted under #4 and #5 above). The combination of these specifications as provided by both properly constructed domain ontologies and supplementary utility ontologies is what we collectively term adaptive ontologies .
ODapps fulfill specific generic tasks, consistent with their bespoke design (#6 above) to respond to adaptive ontologies. Examples of current ontology-driven apps include imports and exports in various formats, dataset creation and management, data record creation and management, reporting, browsing, searching, data visualization and manipulation (through libraries of what we call semantic components), user access rights and permissions, and similar. These applications provide their specific functionality in response to the specifications in the ontologies fed to them.
ODapps are designed more similarly to widgets or API-based frameworks than to the dedicated software of the past, though the dedicated functionality (e.g., graphing, reporting, etc.) is obviously quite similar. The major change in these ontology-driven apps is to accommodate a relatively common abstraction layer that responds to the structure and conventions of the guiding ontologies. The major advantage is that single generic applications can supply shared functionality based on any properly constructed adaptive ontology.
In fact, the widget idea from Web 2.0 is a key precursor to the ODapps design. What we see in Web 2.0 are dedicated single-purpose widgets that perform a display operation (such as Google Maps) based on the properly structured data fed to them (structured geolocational information in the case of GMaps).
In Structured Dynamics‘ early work with RDF-based applications by our predecessor company, Zitgist, we demonstrated how the basic Web 2.0 widget idea could be extended by “triggering” which kind of mashup widget got invoked by virtue of the data type(s) fed to it. The Query Builder presented contextual choices for how to build a SPARQL query via UI based on what prior dropdown list choices were made. The DataViewer displayed results with different widgets (maps, profiles, etc.) depending on which part of a query’s results set was inspected (by responding to differences in data types). These two apps, in our opinion, remain some of the best developed in the semantic Web space, even though development on both ceased nearly four years ago.
This basic extension of data-driven applications — as informed by a bit more structure — naturally evolved into a full ontology-driven design. We discovered that — with some minor best practice additions to conventional ontologies — we could turn ontologies into powerhouses that informed applications through:
Like the earlier Zitgist discoveries, basing the applications on only one or two canonical data models and serializations (RDF and a simple data exchange XML, which Fred Giasson calls structXML) provides the input uniformity to make a library of generic applications tractable. And, embedding the entire framework in a Web-oriented architecture means it can be distributed and deployed anywhere accessible by HTTP.
Booch has maintained for years that in software design abstraction is good, but not if too abstract . ODapps are a balanced abstraction within the framework of canonical architectures, data models and data structures. This design thus limits software brittleness and maximizes software re-use. Moreover, it shifts the locus of effort from software development and maintenance to the creation and modification of knowledge structures. The KM emphasis can shift from programming and software to logic and terminology .
In the sub-sections below, we peel back some portions of this layered design to unveil how some of these major pieces interact.
Again, to cite Booch, the most fundamental software design decision is architecture . In the case of Structured Dynamics and its support for ODapps, its open semantic framework (OSF) is embedded in a Web-oriented architecture (WOA). The OSF itself is a layered design that proceeds from a kernel of existing assets (data and structures) and proceeds through conversion to Web service access, and then ontology organization and management via ODapps . The major layers in the OSF stack are:
Not all of these layers or even their specifics is necessary for an ontology-driven app design . However, the general foundations of generic apps, properly constructed adaptive ontologies, and canonical data models and structures should be preserved in order to operationalize ODapps in other settings.
The power of this design is that by swapping out adaptive ontologies and relevant data, the entire OSF stack as is can be used to deploy multiple instantiations. Potential uses can be as varied as the domain coverage of the domain ontologies that drive this framework.
The OSF semantic framework is a completely open and generic one. The same set of tools and capabilities can be applied to any domain that needs to manage and understand information in its own domain. With the existing ODApps in hand, this includes from unstructured text or documents to conventional structured databases.
What changes from domain to domain are the data structures (the ontologies, schema and entity references) and their instance data (which can also be converted from existing to canonical forms). Here is an illustration of how this generic framework can be leveraged for different deployments. Note that Citizen Dan is a local government example of the OSF framework with relatively complete online demos:
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Structured Dynamics continues to wrinkle this basic design for different clients and different industries. As we round out the starting set of ODapps (see below), the major effort in adapting this generic design to different uses is to tailor the ontologies and “RDFize” existing data assets.
The first suite of ODapps occurs at the structWSF Web services layer. structWSF provides a set of generic functions and endpoints to:
Here is a listing of current ODapp functions within structWSF (with links to details for each):
|WSF management Web services||
User-oriented Web services
At this level the information access and processing is done largely on the basis of structured results sets. Other visualization and display ODapps are listed in the next subsection.
Components Extending Flex
These components can be used in combination with any of the structWSF ODapps, meaning the filtering, searching, browsing, import/export, etc., may be combined as an input or output option with the above.
The next animated figure shows how the basic interaction flow works with these components:
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Using the ODapp structure it is possible to either “drive” queries and results sets selections via direct HTTP request via endpoints (not shown) or via simple dropdown selections on HTML forms or Flex widgets (shown). This design enables the entire system to be driven via simple selections or interactions without the need for any programming or technical expertise.
As the diagram shows, these various sComponents get embedded in a layout canvas for the Web page. By interacting with the various components, new queries are generated (most often as SPARQL queries) to the various structWSF Web services endpoints. The result of these requests is to generate a structured results set, which includes various types and attributes.
An internal ontology that embodies the desired behavior and display options (SCO, the Semantic Component Ontology) is matched with these types and attributes to generate the formal instructions to the sComponents. When combined with the results set data, and attribute information in the irON ontology, plus the domain understanding in the domain ontology, a synthetic schema is constructed that instructs what the interface may do next. Here is an example schema:
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These instructions are then presented to the sControl component, which determines which widgets (individual components, with multiples possible depending on the inputs) need to be invoked and displayed on the layout canvas.
As new user interactions occur with the resulting displays and components, the iteration cycle is generated anew, again starting a new cycle of queries and results sets. Importantly, as these pathways and associated display components get created, they can be named and made persistent for later re-use or within dashboard invocations.
Since self-service reporting has been such a disappointment , it is worth noting another aspect from this ODapp design. Every “thing” that can be presented in the interface can have a specific display template associated with it. Absent another definition, for example, any given “thing” will default to its parental type (which, ultimate, is “Thing”, the generic template display for anything without a definition; this generally defaults to a presentation of all attributes for the object).
However, if more specific templates occur in the inference path, they will be preferentially used. Here is a sample of such a path:
|SLR Digital Camera|
|Olympus Evolt E520|
At the ultimate level of a particular model of Olympus camera, its display template might be exactly tailored to its specifications and attributes.
This design is meant to provide placeholders for any “thing” in any domain, while also providing the latitude to tailor and customize to every “thing” in the domain.
It is critical that generic apps through an ODapp approach also provide the underpinnings for self-service reporting. The ultimate metric is whether consumers of information can create the reports they need without any support or intervention by IT.
The Mission Critical IT reference provided earlier  helps point to the potentials of this paradigm in a different way. Mission Critical also shows user interfaces contextually chosen based on prior selections. But they extend that advantage with context-specific analysis and validation through the SWRL rules-base semantic language. This is an exciting extension of the base paradigm that confirms the applicability of this approach to business intelligence and general enterprise analytics.
All of this points to a very exciting era for enterprise and consumer apps moving into the future. We perhaps should no longer talk about “killer apps”; we can shift our focus to the information we have at hand and how we want to structure and analyze it.
Using ontologies to write or specify code or to compete as an alternative to conventional software engineering approaches seems too much like more of the same. The systems basis in which such methodologies such as MDA reside have not fixed the enterprise software challenges of decades-long standing. Rather, a shift to generic applications driven by adaptive ontologies — ODapps — looks to shift the locus from software and programming to data and knowledge structures.
This democratization of IT means that everything in the knowledge management realm can become “self service.” We can create our own analyses; develop our own reports; and package and disseminate what we and our colleagues need, when they need it. Through ontology-driven apps and adaptive ontologies, we can turn prior decades of software engineering practices on their head.
What Structured Dynamics and a handful of other vendors are showing is by no means yet complete. Our roster of ODapp widgets and templates still needs much filling out. The toolsets available for creating, maintaining, mapping and extending the ontologies underlying these systems are still woefully inadequate . These are important development needs for the near term.
And, of course, none of this means the end of software development either. Process and transactions systems still likely reside outside of this new, emerging paradigm. Creating great and solid generic ODapps still requires software. Further, ODapps and their potential are completely silent on how we create that software and with what languages or methodologies. The era of software engineering is hardly at an end.
What is exceptionally powerful about the prospects in ontology-driven apps is to speed time to understanding and place information manipulation directly in the hands of the knowledge worker. This is a vision of information access and control that has been frustrated for decades. Perhaps, with ontologies and these semantic technologies, that vision is now near at hand.